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Blade And Soul Character Creation Simulator

The character stats screen. After the choices are made these stats are predetermined to match that background.

The left center of the third skin on With Fire & Sword appears to have a glass middle.

In Mountain&Blade, yous are given the opportunity to create for yourself a history, a past that occurred before your histrion starts adventuring in Calradia. Your graphic symbol is a foreigner to Calradia, though this background has little influence on gameplay, mainly merely affecting how sure lords regard you in the early game.

These factors, like the reason for adventuring, bear on your starting skills and attributes, as well as equipment and renown value. These values, notwithstanding, won't make anything incommunicable, so their impact to later adventuring is significantly diminished. The simply choices with whatsoever noticeable impact on your chances of success are gender and nobility, both of which relate to how willingly nobles have your presence in the game. Gender tin touch how much renown you demand for fiefs and kingdoms, whereas nobility merely affects their early stance of y'all. A male commoner, for instance, may detect some lords accusing him of being 'another vulture, come to grow fat off of the land,' or claiming that they have no time for common soldiers of fortune. Even these opinions take petty effect in the long run; it should exist noted, however, that lords expressing these opinions will have a negative relationship with you correct from the beginning.

One time you have chosen your background and proficiency, you will encounter the character creation screen. Start, you have to make up one's mind whether you want to be allowed to quit without saving. Enabling this volition allow yous to quit and reload your game to disengage a disastrous boxing or otherwise experiment with things. You can distribute skills and attributes, too as weapon proficiencies. Y'all can customize your graphic symbol more when you gain more skill points during gameplay. You will always proceeds an additional attribute point when y'all level up and some books volition add together permanent skill or aspect points to the thespian character.

After choosing your history, you volition then progress to a screen to create your character'south confront. Along with age and facial hair, at that place are avant-garde options for minute facial features like eye depth and face width. These options accept sliders bars, allowing you to adjust the characters confront to neat detail. Age can brand 1's pilus nearly white and adds wrinkles. At that place is a randomize button too in instance one cannot decide what aesthetics they desire for their adventurer. Features tin exist changed at whatsoever fourth dimension during the game by clicking on your avatar on the Character Screen.

Base of operations character

Attributes Proficiencies Skills Gender
STR: 5
AGI: 5
INT: 4
CHA: 5
I-handed weapons: 23
Two-handed weapons: 15
Polearms: xx
Archery: 15
Crossbows: 15
Throwing: xix
Riding: 1
Leadership: one
Male:
STR +i
CHA +ane
Female:
AGI +1
INT +1

Your father was...

Father Attributes Skills Proficiencies Equipment
Noble
(base)
INT +1
CHA +1
Riding +1
Leadership +i
1-handed weapons +2
Polearms +7
Battered Quondam Round Shield
+100 Denars
+fifty Renown
Banner
Noble
(male)
CHA +1 Power Strike +1
Weapon Master +1
Tactics +1
Two-handed weapons +fifteen
Polearms +fourteen
+l Renown
+3 Honor
Noble
(female person)
INT +ane Riding +one
Wound Treatment +i
First Aid +1
One-handed weapons +12
Merchant INT +two
CHA +1
Riding +1
Inventory Management +1
Leadership +1
Trade +2
2-handed weapons +15
Polearms +7
+250 Denars
+20 Renown
Warrior STR +1
AGI +ane
CHA +1
Ironflesh +1
Power Strike +1
Weapon Master +1
Trainer +ane
Leadership +1
I-handed weapons +2
Two-handed weapons +23
Polearms +33
Throwing +xv
Battered Apparently Kite Shield
+50 Denars
+x Renown
Hunter STR +ane
AGI +2
Power Draw +i
Athletics +one
Tracking +1
Path-finding +1
Spotting +1
Two-handed weapons +15
Polearms +seven
Archery +49
+30 Denars
Nomad
(base)
STR +one
AGI +1
INT +1
Riding +ii
Path-Finding +one
One-handed weapons +2
Polearms +7
Archery +32
Throwing +seven
Battered Plain Cavalry Shield
+15 Denars
+10 Renown
Nomad
(male)
Power Draw +one
Horse Archery +1
Archery +17
Throwing +eight
+10 Renown
Nomad
(female)
Wound Treatment +one
First Aid +1
1-handed weapons +iii +five Denars
+10 Renown
Thief AGI +3 Ability Throw +1
Athletics +2
Annexation +one
Inventory Management +ane
One-handed weapons +fourteen
Polearms +7
Throwing +31
Throwing Knives
+25 Denars

Early Life

Early Life Attributes Skills Proficiencies Other
Page STR +ane
CHA +1
Power Strike +ane
Persuasion +1
One-handed weapons +8
Polearms +3
Apprentice STR +ane
INT +one
Engineer +i
Merchandise +1
Assistant INT +one
CHA +1
Inventory Direction +1
Trade +1
Urchin AGI +1
INT +1
Annexation +1
Spotting +1
1-handed weapons +eight
Throwing +7
Steppe Child STR +1
AGI +1
Ability Throw +i
Horse Archery +1
Archery +24 +5 Renown

Adulthood

Occupation Attributes Skills Proficiencies Equipment
Squire
(male)
STR +ane
AGI +1
Power Strike +1
Weapon Master +1
Riding +1
Leadership +one
I-handed weapons +23
Ii-handed weapons +38
Polearms +22
Archery +16
Crossbows +16
Throwing +fourteen
Ragged Leather Jerkin
Tattered Leather Boots
Swaybacked Saddle Horse
Rusty Sword
Hunting Crossbow
Bolts
Smoked Fish
+20 Denars
Lady in Waiting
(female)
INT +i
CHA +i
Riding +1
Wound Treatment +1
Persuasion +2
One-handed weapons +eight
Crossbows +24
Sturdy Woolen Hood
Sturdy Woolen Dress
Spirited Courser
Dagger
Hunting Crossbow
Bolts
Smoked Fish
+100 Denars
Troubadour CHA +ii Weapon Primary +1
Path-finding +one
Persuasion +1
Leadership +one
One-handed weapons +19
Crossbows +16
Sturdy Tabard
Ragged Leather Boots
Swaybacked Saddle Horse
Rusty Sword
Hunting Crossbow
Bolts
Smoked Fish
+eighty Denars
Student INT +2 Weapon Master +1
Wound Treatment +1
Surgery +one
Persuasion +1
One-handed weapons +15
Crossbows +32
Sturdy Linen Tunic
Woolen Hose
Swaybacked Saddle Equus caballus
Rusty Sword
Hunting Crossbow
Bolts
Smoked Fish
Book (random)
+fourscore Denars
Peddler INT +1
CHA +ane
Riding +1
Path-finding +1
Inventory Management +1
Trade +1
Polearms +xi Fur Hat
Leather Jacket
Ragged Leather Boots
Leather Gloves
Saddle Horse
Staff
Hunting Crossbow
Bolts
Smoked Fish
Linen
Pottery
2x Wool
Sumpter Horse
+xc Denars
Smith STR +one
INT +1
Weapon Master +1
Tactics +1
Engineer +1
Trade +1
One-handed weapons +11 Tunic with Vest
Ragged Leather Boots
Saddle Horse
Balanced Sword
Hunting Crossbow
Bolts
Smoked Fish
Tools
+100 Denars
Poacher STR +1
AGI +1
Power Draw +1
Athletics +1
Tracking +one
Spotting +1
Polearms +vii
Archery +57
Rawhide Glaze
Hide Boots
Heavy Sumpter Equus caballus
Chipped Axe
Hunting Bow
Barbed Arrows
2x Dried Meat
2x Furs
+x Denars

Reason for adventuring

Reason Attributes Skills
Revenge STR +2 Power Strike +1
Loss CHA +2 Ironflesh +one
Wanderlust AGI +two Path-finding +1
Forced out STR +1
INT +1
Weapon Principal +1
Money AGI +1
INT +1
Looting +one

Transcript

Primary commodity: Grapheme creation/Transcript

Source: https://mountandblade.fandom.com/wiki/Character_creation

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