banner



Ancestors The Humankind Odyssey Stop Bleeding

Haemorrhage

Bleeding is a negative condition effect caused by the claw attacks of creatures such as the Enemy Machairodus.png Machairodus. The issue itself is characterized past the hominid in question visibly showing signs of bleeding i.e. red fur, slick spots, spurting blood from wounds.

Mechanics [ ]

Bleeding will continually reduce vitality until stopped and will non decrease with time while sleeping or foraging. Not treating bleeding will result in the decease of your hominid.

Bleeding likewise affects the Life Expectancy of a hominid over time and has permanent effects fifty-fifty if you don't die.

Of import: Your clan members may suffer from bleeding without yous noticing, so go on an middle out for visual signs of discomfort! The Clan HUD volition besides indicate haemorrhage clan members with a dull ruby bar that pulses outwards from the central circle to the association member that is hurt.

Learning specific neurons reduces the negative effects of bleeding and increase the positive effects of medicines with respect to bleeding.

Stage 1 - Bleeding [ ]

Bleed minor ico.png

Phase one is encountered afterwards existence attacked by an animal that has claws and slashing attacks. Actions will take more than effort. Y'all tin still travel but your hominid will lose life expectancy over time.

Phase 2 - Severe Bleeding [ ]

Bleed major ico.png

Stage 2 only occurs after being attacked twice by an animate being that has claws and slashing attacks. Actions will take more attempt. You can nevertheless travel but Stage two drastically lowers the life expectancy of a hominid over time.

Remedies [ ]

Medicines able to cease the bleeding condition:

  • SenseIcon AloeSap.pngAloe Sap
    • SenseIcon AloeSap grind.pngAloe Sap Paste
  • SenseIcon Honey.pngBeloved
  • SenseIcon HorsetailLeaves.pngHorsetail Leaves
    • SenseIcon HorsetailPaste grind.pngHorsetail Paste
  • SenseIcon KapokFiber.pngKapok Fiber
  • SenseIcon Mud.png Mud

Bleeding Protection [ ]

Bleed shield.png

Medicines tin as well be used before beingness affected with negative condition effects to give positive status furnishings or "protections". These protections allow you to endure situations that would usually cause y'all impairment.

Be aware that protections run on a timer and volition eventually run out. The protections will besides reduce past the amount of damage they stop. Your hominid won't be harmed merely the protections volition go down instead. Y'all will need to add more protections over time to ensure you aren't going to be harmed by afflictions.

Medicines that confer bleeding protection:

  • SenseIcon AloeSap.pngAloe Sap
    • SenseIcon AloeSap grind.pngAloe Sap Paste
  • SenseIcon Honey.pngHoney
  • SenseIcon HorsetailLeaves.pngHorsetail Leaves
    • SenseIcon HorsetailPaste grind.pngHorsetail Paste
  • SenseIcon KapokFiber.pngKapok Cobweb
  • SenseIcon Mud.png Mud

Neurons [ ]

The following neurons bear upon haemorrhage.

Image Neuron Neuronal Co-operative Genetic
Mutation?
Description
Metabolism - Analeptic Ability - ME 02.png Analeptic Ability (ME 02) Metabolism No The recovery time from a poisoning or an injury is at present faster.
Preventive Medication - Bleeding Resistance - SB 04.png Haemorrhage Resistance (SB 04) Preventive Medication No One detail with clotting properties is now enough to get full protection against haemorrhages.
Preventive Medication - Bleeding Resistance - SB 05.png Bleeding Resistance (SB 05) Preventive Medication No The protection against hemorrhages lasts longer.
Preventive Medication - External Clotting Efficiency - SB 02.png External Clotting Efficiency (SB 02) Preventive Medication No The protection against haemorrhages lasts longer.
Preventive Medication - External Clotting Efficiency - SB 03.png External Clotting Efficiency (SB 03) Preventive Medication No The duration of a full protection against haemorrhages is maximized.
Therapeutic Medication - Internal Clotting Efficiency - CB 02.png Internal Clotting Efficiency (CB 02) Therapeutic Medication No The body tin withstand bleeding for a longer period of time.
Therapeutic Medication - Internal Clotting Efficiency - CB 03.png Internal Clotting Efficiency (CB 03) Therapeutic Medication No The ability for the body to withstand haemorrhage is maximized.
Preventive Medication - Laceration Prevention - SB 01.png Laceration Prevention (SB 01) Preventive Medication No The protection against hemorrhages lasts longer.
Therapeutic Medication - Laceration Tolerance - CB 01.png Laceration Tolerance (CB 01) Therapeutic Medication No The body can withstand bleeding for a longer flow of time.
Metabolism - Prophylactic Ability - ME 01.png Prophylactic Ability (ME 01) Metabolism No The shield duration against all poisonings and injuries is longer.
Preventive Medication - Vitamin K Efficiency - BB SB 01.png Vitamin K Efficiency (BB SB 01) Preventive Medication Yes Getting a full protection against hemorrhages requires fewer items with clotting properties.
Preventive Medication - Vitamin K Efficiency - BB SB 02.png Vitamin K Efficiency (BB SB 02) Preventive Medication Yes Getting a full protection confronting hemorrhages requires fewer items with clotting properties.
Preventive Medication - External Clotting Efficiency - SB 03.png External Clotting Efficiency (SB 03) Preventive Medication No The duration of a full protection against haemorrhages is maximized.

Source: https://ancestors.fandom.com/wiki/Bleeding

0 Response to "Ancestors The Humankind Odyssey Stop Bleeding"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel